Playstyle radar
21 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
20
of 100
What to work on
21 gamesFarmingStart here
CS / min
5.2 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.26 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Damage
Damage / min
367 vs 693 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, objectives leads at 42 of 100, built on 8.5 turret plates a game and 486 objective damage a minute. Survivability trails at 22, with 0.29 deaths a minute.
Among junglers
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
In your wins 5.0, in your losses 5.0 · 11W 10L
Emerald junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
In your wins 0.22, in your losses 0.37 · 11W 10L
Emerald junglers with above-median damage a minute win 58% of games; below it, 40%.
In your wins 626, in your losses 513 · 11W 10L