Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
59
of 100
Damage
Damage per minute and share of the duo's damage
63
of 100
Frontline
Damage soaked and mitigated for the duo
64
of 100
Utility
Healing and shielding for the duo
40
of 100
Control
Crowd control uptime and immobilizations
69
of 100
Mechanics
Skillshots landed and dodged
63
of 100
last 60season161 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
UtilityStart here
Ally heal + shield / min
36 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
36 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
CC seconds / min
2.9 vs 2.1
75 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 69 of 100, built on 2.9 CC seconds a minute and 43.3 immobilizations a game. Utility trails at 40, with 36 ally heal + shield a minute.
Among Arena players
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
This season, in your wins 88, in your losses 29 · 86W 75L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
This season, in your wins 88, in your losses 29 · 86W 75L