Playstyle
31 games
Playstyle radar
31 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
36
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Frontline
Damage soaked and mitigated for the team
63
of 100
Utility
Healing, shielding and lockdown for allies
47
of 100
Mechanics
Skillshots landed and dodged, casting tempo
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
31 gamesAggressionStart here
Kill participation
63% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Mechanics
Ability casts / min
8.7 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Aggression
Multikills / game
1.61 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 63 of 100, built on 1689 damage mitigated a minute and 22% damage taken share. Aggression trails at 36, with 63% kill participation.
Among ARAM players
ARAM players with above-median kill participation win 53% of games; below it, 47%.
In your wins 66%, in your losses 59% · 16W 15L
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
In your wins 9.5, in your losses 7.9 · 16W 15L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 1.56, in your losses 1.67 · 16W 15L