Playstyle
14 games
Playstyle radar
14 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
73
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
21
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
14 gamesFarmingStart here
CS / min
6.2 vs 7.0 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
660 vs 864 typical
Hit the objective while the team holds the area instead of chasing.
Vision
Vision score / min
0.67 vs 0.84 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Solo kills / game
2.9 vs 1.6
88 of 100 against Kayn players, and it matters: the better half of Kayn junglers wins 59% of games, the other half 43%.
Kills / min
0.35 vs 0.29
72 of 100 against Kayn players, and it matters: the better half of Kayn junglers wins 65% of games, the other half 34%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, damage leads at 81 of 100, built on 23% team damage share and 860 damage a minute. Vision trails at 18, with 0.0 control wards a game.
Among junglers
Kayn junglers with above-median CS a minute win 68% of games; below it, 31%.
Kayn junglers with above-median objective damage a minute win 79% of games; below it, 20%.
Kayn junglers with above-median vision score a minute win 54% of games; below it, 45%.