Playstyle radar
21 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
Vision
Vision score, control wards and ward clears
29
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
83
of 100
What to work on
21 gamesObjectivesStart here
Epic monsters / game
1.2 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Control wards / game
0.1 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Vision
Vision score / min
0.59 vs 0.67 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Kills / min
0.46 vs 0.27
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 65% of games, the other half 30%.
Gold / min
584 vs 490
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 69% of games, the other half 26%.
Time spent dead
6% vs 10%
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 63% of games, the other half 33%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 85 of 100, built on 7% time spent dead and 0.14 deaths a minute. Vision trails at 32, with 0.4 control wards a game.
Among bot laners
Diamond bot laners with above-median epic monsters a game win 75% of games; below it, 29%.
Diamond bot laners with above-median control wards a game win 52% of games; below it, 46%.
Diamond bot laners with above-median vision score a minute win 51% of games; below it, 44%.