Playstyle
31 games
Playstyle radar
31 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
66
of 100
Damage
Damage per minute and share of the team's damage
86
of 100
Farming
CS pace, gold income and early-lane farm
68
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
71
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
31 gamesAggressionStart here
Solo kills / game
0.4 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS at 10 min
61.6 vs 64.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Vision
Control wards / game
0.1 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Kills / min
0.47 vs 0.27
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 65% of games, the other half 30%.
Damage / min
1326 vs 865
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 61% of games, the other half 35%.
Gold / min
582 vs 489
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 69% of games, the other half 26%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 86 of 100, built on 32% team damage share and 1194 damage a minute. Vision trails at 35, with 0.6 control wards a game.
Among bot laners
Diamond bot laners with above-median solo kills a game win 54% of games; below it, 42%.
In your wins 1.1, in your losses 0.5 · 16W 15L
Diamond bot laners with above-median CS at 10 min win 54% of games; below it, 42%.
In your wins 50.0, in your losses 50.0 · 16W 15L
Diamond bot laners with above-median control wards a game win 52% of games; below it, 46%.
In your wins 0.7, in your losses 0.6 · 16W 15L