Playstyle
46 games
Playstyle radar
46 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
53
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Frontline
Damage soaked and mitigated for the team
38
of 100
Utility
Healing, shielding and lockdown for allies
71
of 100
Mechanics
Skillshots landed and dodged, casting tempo
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
80
of 100
What to work on
46 gamesAggressionStart here
Kills / min
0.48 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Not a priority
Strengths
Time spent dead
19% vs 23%
81 of 100 against ARAM players, and it matters: the better half of ARAM players wins 60% of games, the other half 40%.
Deaths / min
0.46 vs 0.56
79 of 100 against ARAM players, and it matters: the better half of ARAM players wins 62% of games, the other half 38%.
Kill participation
74% vs 68%
80 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 80 of 100, built on 19% time spent dead and 0.46 deaths a minute. Frontline trails at 38, with 18% damage taken share.
Among ARAM players
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
In your wins 0.50, in your losses 0.45 · 25W 21L