Playstyle
38 games
Playstyle radar
38 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
73
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Frontline
Damage soaked and mitigated for the team
67
of 100
Utility
Healing, shielding and lockdown for allies
58
of 100
Mechanics
Skillshots landed and dodged, casting tempo
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
38 gamesSurvivabilityStart here
Deaths / min
0.64 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
25% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Strengths
Kills / min
0.76 vs 0.56
74 of 100 against ARAM players, and it matters: the better half of ARAM players wins 56% of games, the other half 44%.
Multikills / game
3.53 vs 2.00
73 of 100 against ARAM players, and it matters: the better half of ARAM players wins 55% of games, the other half 46%.
Damage mitigated / min
1864 vs 1333
71 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Skirmisher
First into every brawl.
Among ARAM players, aggression leads at 73 of 100, built on 0.76 kills a minute and 3.53 multikills a game. Survivability trails at 32, with 0.64 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.56, in your losses 0.68 · 12W 26L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
In your wins 21%, in your losses 26% · 12W 26L