Playstyle
16 games
Playstyle radar
16 gamesCompared with Gold junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
63
of 100
Damage
Damage per minute and share of the team's damage
70
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
50
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
What to work on
16 gamesSurvivabilityStart here
Time spent dead
17% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
7.2 vs 8.0 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.28 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
Solo kills / game
3.8 vs 0.9
100 of 100 against Kai'Sa players, and it matters: the better half of Kai'Sa junglers wins 54% of games, the other half 33%.
Objective damage / min
683 vs 538
76 of 100 against Kai'Sa players, and it matters: the better half of Kai'Sa junglers wins 70% of games, the other half 9%.
Damage / min
1011 vs 872
73 of 100 against Kai'Sa players, and it matters: the better half of Kai'Sa junglers wins 53% of games, the other half 27%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 83 of 100, built on 888 damage a minute and 22% team damage share. Survivability trails at 28, with 0.25 deaths a minute.
Among junglers
Kai'Sa junglers with less time spent dead than the median win 58% of games; with more, 21%.
Kai'Sa junglers with above-median CS a minute win 59% of games; below it, 21%.
Kai'Sa junglers with fewer deaths a minute than the median win 61% of games; with more, 18%.