Playstyle
55 games
Playstyle radar
55 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
70
of 100
Damage
Damage per minute and share of the team's damage
69
of 100
Frontline
Damage soaked and mitigated for the team
7
of 100
Utility
Healing, shielding and lockdown for allies
45
of 100
Mechanics
Skillshots landed and dodged, casting tempo
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
99
of 100
What to work on
55 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Not a priority
Strengths
Time spent dead
15% vs 23%
100 of 100 against ARAM players, and it matters: the better half of ARAM players wins 60% of games, the other half 40%.
Deaths / min
0.39 vs 0.56
99 of 100 against ARAM players, and it matters: the better half of ARAM players wins 62% of games, the other half 38%.
Kill participation
74% vs 68%
79 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 99 of 100, built on 15% time spent dead and 0.39 deaths a minute. Frontline trails at 7, with 14% damage taken share.
Among ARAM players