Playstyle
37 games
Playstyle radar
37 gamesCompared with Diamond supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Utility
Healing, shielding, lockdown and saves for allies
31
of 100
Vision
Vision score, control wards and ward clears
14
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
37 gamesVisionStart here
Vision score / min
2.18 vs 2.73 typical
Deep wards after a won fight and a sweep before every objective.
Vision
Control wards / game
2.6 vs 5.8 typical
Buy a control ward on most backs and place it where the next fight happens.
Utility
Heals + shields / min
17 vs 36 typical
Hold heals and shields for the enemy engage instead of spending them on poke.
Not a priority
Strengths
Epic monsters / game
1.8 vs 1.3
75 of 100 against Nautilus players, and it matters: the better half of Nautilus supports wins 75% of games, the other half 34%.
Identity
All-Rounder
No axis stands out above the pack.
Among supports, objectives leads at 48 of 100, built on 96 objective damage a minute and 1.5 epic monsters a game. Vision trails at 16, with 4.0 wards cleared a game.
Among supports
Nautilus supports with above-median vision score a minute win 55% of games; below it, 43%.
In your wins 2.06, in your losses 2.00 · 19W 18L
Nautilus supports with above-median control wards a game win 54% of games; below it, 45%.
In your wins 2.3, in your losses 2.3 · 19W 18L
Nautilus supports with above-median heals + shields a minute win 53% of games; below it, 46%.
In your wins 55, in your losses 92 · 19W 18L