Playstyle
58 games
Playstyle radar
58 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
52
of 100
Damage
Damage per minute and share of the team's damage
66
of 100
Frontline
Damage soaked and mitigated for the team
69
of 100
Utility
Healing, shielding and lockdown for allies
57
of 100
Mechanics
Skillshots landed and dodged, casting tempo
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
21
of 100
What to work on
58 gamesSurvivabilityStart here
Deaths / min
0.68 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
27% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Strengths
Damage / min
1807 vs 1513
72 of 100 against ARAM players, and it matters: the better half of ARAM players wins 56% of games, the other half 44%.
Damage taken share
22% vs 20%
70 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 69 of 100, built on 22% damage taken share and 1803 damage mitigated a minute. Survivability trails at 21, with 0.68 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.64, in your losses 0.74 · 36W 22L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
In your wins 26%, in your losses 29% · 36W 22L