Playstyle
31 games
Playstyle radar
31 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
44
of 100
Damage
Damage per minute and share of the duo's damage
45
of 100
Frontline
Damage soaked and mitigated for the duo
73
of 100
Utility
Healing and shielding for the duo
26
of 100
Control
Crowd control uptime and immobilizations
45
of 100
Mechanics
Skillshots landed and dodged
43
of 100
What to work on
31 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
2.9 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Control
Immobilizations / game
28.4 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Utility
Ally heal + shield / min
17 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Strengths
Damage taken share
13% vs 11%
82 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 73 of 100, built on 13% damage taken share and 3283 damage mitigated a minute. Utility trails at 26, with 17 ally heal + shield a minute.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 4.3, in your losses 1.7 · 15W 16L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 31.4, in your losses 25.6 · 15W 16L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 20, in your losses 14 · 15W 16L