Playstyle
27 games
Playstyle radar
27 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
55
of 100
Damage
Damage per minute and share of the duo's damage
47
of 100
Frontline
Damage soaked and mitigated for the duo
39
of 100
Utility
Healing and shielding for the duo
82
of 100
Control
Crowd control uptime and immobilizations
41
of 100
Mechanics
Skillshots landed and dodged
49
of 100
What to work on
27 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1764 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
CC seconds / min
1.8 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Strengths
Ally heal + shield / min
226 vs 51
82 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
226 vs 51
82 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 82 of 100, built on 226 ally heal + shield a minute and 226 heals + shields a minute. Frontline trails at 39, with 1764 damage mitigated a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 1924, in your losses 1616 · 13W 14L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 2.0, in your losses 1.6 · 13W 14L