Playstyle
54 games
Playstyle radar
54 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
57
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
54 gamesAggressionStart here
Kills / min
0.19 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Aggression
Solo kills / game
0.7 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
Gold / min
444 vs 459 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Deaths / min
0.16 vs 0.20
76 of 100 against junglers, and it matters: the better half of Diamond junglers wins 71% of games, the other half 24%.
Time spent dead
8% vs 10%
72 of 100 against junglers, and it matters: the better half of Diamond junglers wins 68% of games, the other half 27%.
CS / min
7.4 vs 6.9
71 of 100 against junglers, and it matters: the better half of Diamond junglers wins 65% of games, the other half 30%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 66 of 100, built on 0.18 deaths a minute and 9% time spent dead. Aggression trails at 29, with 4% first blood rate.
Among junglers
Diamond junglers with above-median kills a minute win 62% of games; below it, 33%.
In your wins 0.21, in your losses 0.18 · 23W 31L
Diamond junglers with above-median solo kills a game win 57% of games; below it, 43%.
In your wins 1.0, in your losses 0.9 · 23W 31L
Diamond junglers with above-median gold a minute win 69% of games; below it, 26%.
In your wins 455, in your losses 410 · 23W 31L