Playstyle
23 games
Playstyle radar
23 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
56
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Frontline
Damage soaked and mitigated for the team
65
of 100
Utility
Healing, shielding and lockdown for allies
64
of 100
Mechanics
Skillshots landed and dodged, casting tempo
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
74
of 100
What to work on
23 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Strengths
Time spent dead
19% vs 23%
81 of 100 against ARAM players, and it matters: the better half of ARAM players wins 60% of games, the other half 40%.
Deaths / min
0.49 vs 0.56
70 of 100 against ARAM players, and it matters: the better half of ARAM players wins 62% of games, the other half 38%.
Kill participation
72% vs 68%
71 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 74 of 100, built on 19% time spent dead and 0.49 deaths a minute. Aggression trails at 56, with 1.87 multikills a game.
Among ARAM players