Playstyle
23 games
Playstyle radar
23 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
54
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Frontline
Damage soaked and mitigated for the team
25
of 100
Utility
Healing, shielding and lockdown for allies
67
of 100
Mechanics
Skillshots landed and dodged, casting tempo
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
23 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Not a priority
Strengths
Heals + shields / min
133 vs 31
71 of 100 against ARAM players. Keep it; it is part of how the games get won.
Ally heal + shield / min
133 vs 31
71 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Guardian
Keeps the team standing with heals and shields.
Among ARAM players, utility leads at 67 of 100, built on 133 heals + shields a minute and 133 ally heal + shield a minute. Frontline trails at 25, with 16% damage taken share.
Among ARAM players