Playstyle
38 games
Playstyle radar
38 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
49
of 100
Damage
Damage per minute and share of the duo's damage
69
of 100
Frontline
Damage soaked and mitigated for the duo
33
of 100
Utility
Healing and shielding for the duo
26
of 100
Control
Crowd control uptime and immobilizations
60
of 100
Mechanics
Skillshots landed and dodged
63
of 100
What to work on
38 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage taken share
9% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Utility
Ally heal + shield / min
16 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
16 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Team damage share
13% vs 11%
73 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 69 of 100, built on 13% team damage share and 1822 damage a minute. Utility trails at 26, with 16 ally heal + shield a minute.
Among Arena players
Arena players with above-median damage taken share win 36% of games; below it, 30%.
In your wins 9%, in your losses 10% · 17W 21L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 6, in your losses 24 · 17W 21L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
In your wins 6, in your losses 24 · 17W 21L