Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
43
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Frontline
Damage soaked and mitigated for the team
70
of 100
Utility
Healing, shielding and lockdown for allies
59
of 100
Mechanics
Skillshots landed and dodged, casting tempo
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
60 gamesAggressionStart here
Multikills / game
1.45 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Strengths
Ability casts / min
12.2 vs 9.6
79 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Immobilizations / game
40.9 vs 26.4
74 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage taken share
23% vs 20%
73 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 70 of 100, built on 23% damage taken share and 1784 damage mitigated a minute. Aggression trails at 43, with 1.45 multikills a game.
Among ARAM players
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
This season, in your wins 1.63, in your losses 1.24 · 46W 41L