Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
59
of 100
Damage
Damage per minute and share of the duo's damage
63
of 100
Frontline
Damage soaked and mitigated for the duo
67
of 100
Utility
Healing and shielding for the duo
52
of 100
Control
Crowd control uptime and immobilizations
69
of 100
Mechanics
Skillshots landed and dodged
53
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Immobilizations / game
50.0 vs 33.6
73 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Damage taken share
12% vs 11%
71 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 69 of 100, built on 50.0 immobilizations a game and 2.6 CC seconds a minute. Utility trails at 52, with 60 ally heal + shield a minute.
Among Arena players