Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
73
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
64
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
last 60season400 games
What to work on
60 gamesDamageStart here
Damage / min
665 vs 774 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
2.1 vs 3.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Survivability
Deaths / min
0.27 vs 0.25 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
CS / min
7.7 vs 6.9
86 of 100 against Master+ Warwick players, and it matters: the better half of Warwick top laners wins 60% of games, the other half 43%.
CS at 10 min
75.0 vs 70.1
75 of 100 against Master+ Warwick players, and it matters: the better half of Warwick top laners wins 56% of games, the other half 47%.
Identity
Farm Focused
Builds leads through gold and CS.
Among top laners, farming leads at 66 of 100, built on 7.6 CS a minute and 74.2 CS at 10 min. Damage trails at 21, with 665 damage a minute.
Among top laners
Warwick top laners with above-median damage a minute win 61% of games; below it, 42%.
This season, in your wins 858, in your losses 709 · 216W 184L
Warwick top laners with above-median solo kills a game win 64% of games; below it, 44%.
This season, in your wins 3.1, in your losses 2.4 · 216W 184L
Warwick top laners with fewer deaths a minute than the median win 71% of games; with more, 33%.
This season, in your wins 0.23, in your losses 0.35 · 216W 184L