Playstyle
29 games
Playstyle radar
29 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
45
of 100
Damage
Damage per minute and share of the team's damage
67
of 100
Frontline
Damage soaked and mitigated for the team
79
of 100
Utility
Healing, shielding and lockdown for allies
53
of 100
Mechanics
Skillshots landed and dodged, casting tempo
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
11
of 100
What to work on
29 gamesSurvivabilityStart here
Deaths / min
0.72 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
29% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Aggression
Kills / min
0.46 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Strengths
Damage taken share
25% vs 20%
86 of 100 against ARAM players. Keep it; it is part of how the games get won.
Team damage share
24% vs 20%
74 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage mitigated / min
1894 vs 1333
72 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 79 of 100, built on 25% damage taken share and 1894 damage mitigated a minute. Survivability trails at 11, with 0.72 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.58, in your losses 0.79 · 10W 19L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
In your wins 26%, in your losses 30% · 10W 19L
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
In your wins 0.59, in your losses 0.39 · 10W 19L