Playstyle
26 games
Playstyle radar
26 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
85
of 100
Damage
Damage per minute and share of the duo's damage
28
of 100
Frontline
Damage soaked and mitigated for the duo
62
of 100
Utility
Healing and shielding for the duo
57
of 100
Control
Crowd control uptime and immobilizations
61
of 100
Mechanics
Skillshots landed and dodged
53
of 100
What to work on
26 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Damage
Damage / min
1376 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Strengths
Immobilizations / game
54.5 vs 33.6
80 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Top-2 rate
62% vs 33%
91 of 100 against Arena players. Keep it; it is part of how the games get won.
Average placement
2.8 vs 3.5
81 of 100 against Arena players. Keep it; it is part of how the games get won.
Identity
Finisher
Turns lobbies into podium finishes.
Among Arena players, placement leads at 85 of 100, built on 62% top-2 rate and 2.8 average placement. Damage trails at 28, with 9% team damage share.
Among Arena players
Arena players with above-median team damage share win 41% of games; below it, 26%.
Arena players with above-median damage a minute win 56% of games; below it, 10%.