Playstyle
31 games
Playstyle radar
31 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
53
of 100
Damage
Damage per minute and share of the team's damage
34
of 100
Frontline
Damage soaked and mitigated for the team
64
of 100
Utility
Healing, shielding and lockdown for allies
71
of 100
Mechanics
Skillshots landed and dodged, casting tempo
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
31 gamesDamageStart here
Damage / min
1378 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Not a priority
Strengths
Heals + shields / min
168 vs 31
79 of 100 against ARAM players. Keep it; it is part of how the games get won.
Ally heal + shield / min
168 vs 31
79 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Guardian
Keeps the team standing with heals and shields.
Among ARAM players, utility leads at 71 of 100, built on 168 heals + shields a minute and 168 ally heal + shield a minute. Damage trails at 34, with 17% team damage share.
Among ARAM players
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
In your wins 1565, in your losses 1202 · 15W 16L