Playstyle
60 games
Playstyle radar
60 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
34
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
75
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
74
of 100
last 60season92 games
What to work on
60 gamesAggressionStart here
Solo kills / game
0.8 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Deaths / min
0.14 vs 0.20
89 of 100 against junglers, and it matters: the better half of junglers wins 74% of games, the other half 26%.
Time spent dead
7% vs 10%
85 of 100 against junglers, and it matters: the better half of junglers wins 71% of games, the other half 29%.
Epic monsters / game
3.4 vs 2.7
84 of 100 against junglers, and it matters: the better half of junglers wins 84% of games, the other half 31%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 76 of 100, built on 0.15 deaths a minute and 8% time spent dead. Damage trails at 33, with 18% team damage share.
Among junglers
junglers with above-median solo kills a game win 59% of games; below it, 45%.
This season, in your wins 1.1, in your losses 1.2 · 44W 48L