Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
38
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Frontline
Damage soaked and mitigated for the team
44
of 100
Utility
Healing, shielding and lockdown for allies
62
of 100
Mechanics
Skillshots landed and dodged, casting tempo
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
60 gamesAggressionStart here
Kills / min
0.46 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Aggression
Multikills / game
1.35 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Strengths
Immobilizations / game
38.5 vs 26.4
70 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Guardian
Keeps the team standing with heals and shields.
Among ARAM players, utility leads at 62 of 100, built on 38.5 immobilizations a game and 73 heals + shields a minute. Aggression trails at 38, with 1.35 multikills a game.
Among ARAM players
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
This season, in your wins 0.45, in your losses 0.44 · 45W 42L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
This season, in your wins 1.18, in your losses 1.12 · 45W 42L