Playstyle
40 games
Playstyle radar
40 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
49
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Frontline
Damage soaked and mitigated for the team
12
of 100
Utility
Healing, shielding and lockdown for allies
77
of 100
Mechanics
Skillshots landed and dodged, casting tempo
67
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
40 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Not a priority
Strengths
Skillshots hit / min
4.2 vs 2.2
99 of 100 against ARAM players. Keep it; it is part of how the games get won.
Heals + shields / min
195 vs 31
84 of 100 against ARAM players. Keep it; it is part of how the games get won.
Ally heal + shield / min
195 vs 31
84 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Guardian
Keeps the team standing with heals and shields.
Among ARAM players, utility leads at 77 of 100, built on 195 heals + shields a minute and 195 ally heal + shield a minute. Frontline trails at 12, with 15% damage taken share.
Among ARAM players