Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
last 60season400 games
What to work on
60 gamesAggressionStart here
Kills / min
0.18 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Aggression
Solo kills / game
0.4 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
Gold / min
462 vs 497 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Epic monsters / game
1.9 vs 1.4
82 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 78% of games, the other half 35%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, objectives leads at 61 of 100, built on 1.7 epic monsters a game and 491 objective damage a minute. Aggression trails at 28, with 0.5 solo kills a game.
Among bot laners
Master+ bot laners with above-median kills a minute win 70% of games; below it, 34%.
This season, in your wins 0.25, in your losses 0.14 · 213W 187L
Master+ bot laners with above-median solo kills a game win 59% of games; below it, 47%.
This season, in your wins 0.8, in your losses 0.5 · 213W 187L
Master+ bot laners with above-median gold a minute win 74% of games; below it, 30%.
This season, in your wins 485, in your losses 402 · 213W 187L