Playstyle
39 games
Playstyle radar
39 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
28
of 100
Damage
Damage per minute and share of the team's damage
21
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
24
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
39 gamesDamageStart here
Damage / min
562 vs 866 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.9 vs 2.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
Gold / min
364 vs 425 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 47 of 100, built on 0.24 deaths a minute and 12% time spent dead. Damage trails at 19, with 650 damage a minute.
Among mid laners
Emerald mid laners with above-median damage a minute win 60% of games; below it, 39%.
In your wins 781, in your losses 549 · 17W 22L
Emerald mid laners with above-median solo kills a game win 61% of games; below it, 42%.
In your wins 1.7, in your losses 1.1 · 17W 22L
Emerald mid laners with above-median gold a minute win 67% of games; below it, 31%.
In your wins 404, in your losses 360 · 17W 22L