Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
45
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Frontline
Damage soaked and mitigated for the team
94
of 100
Utility
Healing, shielding and lockdown for allies
40
of 100
Mechanics
Skillshots landed and dodged, casting tempo
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
0
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.83 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
31% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Mechanics
Ability casts / min
8.9 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Strengths
Skillshots dodged / min
6.3 vs 3.5
97 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage mitigated / min
2495 vs 1333
95 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage taken share
25% vs 20%
92 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 94 of 100, built on 2495 damage mitigated a minute and 25% damage taken share. Survivability trails at 0, with 31% time spent dead.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
This season, in your wins 0.74, in your losses 0.91 · 33W 31L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
This season, in your wins 28%, in your losses 35% · 33W 31L
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
This season, in your wins 9.5, in your losses 8.4 · 33W 31L