Playstyle
14 games
Playstyle radar
14 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
33
of 100
Vision
Vision score, control wards and ward clears
68
of 100
Objectives
Epic monsters, objective damage and plates
63
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
14 gamesDamageStart here
Damage / min
776 vs 864 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Survivability
Deaths / min
0.23 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.4 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Objective damage / min
493 vs 318
91 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 73% of games, the other half 26%.
Epic monsters / game
1.4 vs 1.0
72 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 76% of games, the other half 39%.
First blood rate
29% vs 9%
93 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 57% of games, the other half 49%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, vision leads at 67 of 100, built on 3.6 control wards a game and 1.15 vision score a minute. Survivability trails at 40, with 11% time spent dead.
Among mid laners
Platinum mid laners with above-median damage a minute win 60% of games; below it, 39%.
Platinum mid laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Platinum mid laners with above-median CS a minute win 55% of games; below it, 45%.