Playstyle
26 games
Playstyle radar
26 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
48
of 100
Damage
Damage per minute and share of the duo's damage
34
of 100
Frontline
Damage soaked and mitigated for the duo
43
of 100
Utility
Healing and shielding for the duo
54
of 100
Control
Crowd control uptime and immobilizations
31
of 100
Mechanics
Skillshots landed and dodged
45
of 100
What to work on
26 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1306 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Control
Immobilizations / game
20.3 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Mechanics
Skillshots dodged / min
3.1 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Identity
Contender
No axis stands out above the field.
Among Arena players, utility leads at 54 of 100, built on 73 heals + shields a minute and 73 ally heal + shield a minute. Control trails at 31, with 20.3 immobilizations a game.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1575, in your losses 993 · 14W 12L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 26.1, in your losses 13.6 · 14W 12L
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 3.5, in your losses 2.6 · 14W 12L