Playstyle
31 games
Playstyle radar
31 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
63
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
What to work on
31 gamesDamageStart here
Damage / min
749 vs 813 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
First blood rate
0% vs 11% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Aggression
Kills / min
0.17 vs 0.20 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Turret plates / game
13.8 vs 9.9
93 of 100 against top laners, and it matters: the better half of top laners wins 74% of games, the other half 27%.
Objective damage / min
557 vs 391
87 of 100 against top laners, and it matters: the better half of top laners wins 72% of games, the other half 28%.
Time spent dead
9% vs 11%
73 of 100 against top laners, and it matters: the better half of top laners wins 65% of games, the other half 35%.
Identity
Farm Focused
Builds leads through gold and CS.
Among top laners, farming leads at 70 of 100, built on 6.8 CS a minute and 418 gold a minute. Damage trails at 36, with 18% team damage share.
Among top laners
top laners with above-median damage a minute win 59% of games; below it, 41%.
In your wins 810, in your losses 543 · 14W 17L
top laners with above-median first blood rate win 57% of games; below it, 49%.
In your wins 0%, in your losses 6% · 14W 17L
top laners with above-median kills a minute win 63% of games; below it, 37%.
In your wins 0.20, in your losses 0.14 · 14W 17L