Playstyle
16 games
Playstyle radar
16 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
23
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100
What to work on
16 gamesFarmingStart here
CS / min
6.5 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
57.3 vs 64.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
Solo kills / game
0.4 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Epic monsters / game
1.9 vs 1.4
72 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 75% of games, the other half 31%.
Kill participation
56% vs 48%
92 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 52% of games, the other half 46%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 63 of 100, built on 0.20 deaths a minute and 10% time spent dead. Farming trails at 24, with 6.5 CS a minute.
Among bot laners
Emerald bot laners with above-median CS a minute win 57% of games; below it, 41%.
Emerald bot laners with above-median CS at 10 min win 55% of games; below it, 44%.
Emerald bot laners with above-median solo kills a game win 55% of games; below it, 43%.