Playstyle
11 games
Playstyle radar
11 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
73
of 100
Damage
Damage per minute and share of the duo's damage
45
of 100
Frontline
Damage soaked and mitigated for the duo
57
of 100
Utility
Healing and shielding for the duo
92
of 100
Control
Crowd control uptime and immobilizations
44
of 100
Mechanics
Skillshots landed and dodged
96
of 100
What to work on
11 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Strengths
Skillshots dodged / min
6.3 vs 3.5
93 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
Skillshots hit / min
2.0 vs 0.7
100 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Top-2 rate
55% vs 33%
81 of 100 against Arena players. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, mechanics leads at 96 of 100, built on 2.0 skillshots hit a minute and 6.3 skillshots dodged a minute. Control trails at 44, with 1.6 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.