Playstyle
14 games
Playstyle radar
14 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
58
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
14 gamesFarmingStart here
CS / min
6.5 vs 7.0 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
70.5 vs 74.4 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Strengths
Turret plates / game
10.9 vs 7.6
88 of 100 against Akali players, and it matters: the better half of Akali mid laners wins 75% of games, the other half 25%.
Epic monsters / game
1.0 vs 0.5
85 of 100 against Akali players, and it matters: the better half of Akali mid laners wins 67% of games, the other half 39%.
Deaths / min
0.15 vs 0.19
76 of 100 against Akali players, and it matters: the better half of Akali mid laners wins 69% of games, the other half 30%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, survivability leads at 71 of 100, built on 0.18 deaths a minute and 9% time spent dead. Farming trails at 28, with 6.3 CS a minute.
Among mid laners
Akali mid laners with above-median CS a minute win 57% of games; below it, 42%.
Akali mid laners with above-median CS at 10 min win 54% of games; below it, 45%.