Playstyle
16 games
Playstyle radar
16 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
16 gamesSurvivabilityStart here
Time spent dead
16% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.30 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
7.1 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Turret plates / game
13.0 vs 9.3
97 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 78% of games, the other half 21%.
Solo kills / game
1.4 vs 0.8
79 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 55% of games, the other half 43%.
First blood rate
29% vs 13%
83 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 56% of games, the other half 48%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, farming leads at 46 of 100, built on 50.7 CS at 10 min and 423 gold a minute. Vision trails at 28, with 0.4 control wards a game.
Among bot laners
Emerald bot laners with less time spent dead than the median win 64% of games; with more, 34%.
Emerald bot laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
Emerald bot laners with above-median CS a minute win 57% of games; below it, 41%.