Playstyle
16 games
Playstyle radar
16 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
16 gamesAggressionStart here
Solo kills / game
0.1 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Survivability
Deaths / min
0.26 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Epic monsters / game
2.4 vs 1.4
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 75% of games, the other half 29%.
Damage / min
1030 vs 865
79 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 61% of games, the other half 35%.
Team damage share
29% vs 24%
94 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 52% of games, the other half 44%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 72 of 100, built on 21% team damage share and 737 damage a minute. Survivability trails at 43, with 10% time spent dead.
Among bot laners
Diamond bot laners with above-median solo kills a game win 54% of games; below it, 42%.
Diamond bot laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
Diamond bot laners with less time spent dead than the median win 63% of games; with more, 33%.