Playstyle
30 games
Playstyle radar
30 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
19
of 100
Damage
Damage per minute and share of the team's damage
1
of 100
Frontline
Damage soaked and mitigated for the team
30
of 100
Utility
Healing, shielding and lockdown for allies
46
of 100
Mechanics
Skillshots landed and dodged, casting tempo
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
30 gamesDamageStart here
Damage / min
934 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Survivability
Deaths / min
0.63 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Aggression
Kills / min
0.35 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, mechanics leads at 48 of 100, built on 4.0 skillshots dodged a minute and 9.4 ability casts a minute. Damage trails at 1, with 934 damage a minute.
Among ARAM players
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
In your wins 1201, in your losses 780 · 11W 19L
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.60, in your losses 0.65 · 11W 19L
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
In your wins 0.47, in your losses 0.28 · 11W 19L