Playstyle
19 games
Playstyle radar
19 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Farming
CS pace, gold income and early-lane farm
64
of 100
Vision
Vision score, control wards and ward clears
16
of 100
Objectives
Epic monsters, objective damage and plates
67
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
79
of 100
What to work on
19 gamesVisionStart here
Vision score / min
0.60 vs 0.94 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Objective damage / min
1454 vs 937
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 79% of games, the other half 19%.
Deaths / min
0.11 vs 0.20
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 73% of games, the other half 26%.
Time spent dead
6% vs 10%
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 69% of games, the other half 29%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 80 of 100, built on 7% time spent dead and 0.14 deaths a minute. Vision trails at 18, with 0.64 vision score a minute.
Among junglers
Emerald junglers with above-median vision score a minute win 54% of games; below it, 44%.