Playstyle
17 games
Playstyle radar
17 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
16
of 100
Damage
Damage per minute and share of the team's damage
29
of 100
Farming
CS pace, gold income and early-lane farm
9
of 100
Vision
Vision score, control wards and ward clears
9
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
7
of 100
What to work on
17 gamesSurvivabilityStart here
Deaths / min
0.32 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
17% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Damage
Damage / min
652 vs 861 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Epic monsters / game
1.6 vs 0.9
96 of 100 against mid laners, and it matters: the better half of mid laners wins 77% of games, the other half 41%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, objectives leads at 40 of 100, built on 1.3 epic monsters a game and 272 objective damage a minute. Survivability trails at 7, with 17% time spent dead.
Among mid laners
mid laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
mid laners with less time spent dead than the median win 65% of games; with more, 35%.
mid laners with above-median damage a minute win 61% of games; below it, 39%.