Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
29
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
last 60season400 games
What to work on
60 gamesDamageStart here
Damage / min
596 vs 720 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Vision
Vision score / min
0.64 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
Kills / min
0.22 vs 0.28 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 58 of 100, built on 9% time spent dead and 0.20 deaths a minute. Vision trails at 22, with 1.16 vision score a minute.
Among junglers
Master+ junglers with above-median damage a minute win 63% of games; below it, 42%.
This season, in your wins 735, in your losses 560 · 205W 195L
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 0.82, in your losses 0.69 · 205W 195L
Master+ junglers with above-median kills a minute win 69% of games; below it, 36%.
This season, in your wins 0.28, in your losses 0.17 · 205W 195L