Playstyle
10 games
Playstyle radar
10 gamesCompared with Emerald supports, blended with players on the same champions.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among supports, vision leads at 59 of 100, built on 4.0 control wards a game and 5.9 wards cleared a game. Survivability trails at 27, with 14% time spent dead.
Among supports
What to work on
10 gamesWin-rate evidence is not available for this queue yet, so these are ordered by the size of the gap.
SurvivabilityStart here
Time spent dead
14% vs 7% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.17 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
4.4 vs 1.2 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Control wards / game
4.0 vs 4.8
70 of 100 against Zilean players. Keep it; it is part of how the games get won.
Vision
Vision score, control wards and ward clears
59
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
19
of 100