Playstyle
20 games
Playstyle radar
20 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
46
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Frontline
Damage soaked and mitigated for the team
65
of 100
Utility
Healing, shielding and lockdown for allies
48
of 100
Mechanics
Skillshots landed and dodged, casting tempo
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
19
of 100
What to work on
20 gamesSurvivabilityStart here
Deaths / min
0.68 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
28% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Not a priority
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 65 of 100, built on 22% damage taken share and 1720 damage mitigated a minute. Survivability trails at 19, with 0.68 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.