Playstyle
12 games
Playstyle radar
12 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
59
of 100
Damage
Damage per minute and share of the duo's damage
45
of 100
Frontline
Damage soaked and mitigated for the duo
65
of 100
Utility
Healing and shielding for the duo
63
of 100
Control
Crowd control uptime and immobilizations
75
of 100
Mechanics
Skillshots landed and dodged
47
of 100
What to work on
12 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
3.1 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Strengths
CC seconds / min
3.2 vs 2.1
81 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Damage taken share
13% vs 11%
77 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, control leads at 75 of 100, built on 3.2 CC seconds a minute and 47.2 immobilizations a game. Damage trails at 45, with 11% team damage share.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.