Playstyle
14 games
Playstyle radar
14 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
66
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
14 gamesAggressionStart here
Kill participation
43% vs 47% typical
Rotate toward fights as they start and finish the kills your team sets up.
Damage
Team damage share
20% vs 23% typical
Pick the fights where your damage lands first, and arrive before they end.
Aggression
First blood rate
8% vs 13% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Turret plates / game
14.8 vs 9.1
100 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 77% of games, the other half 23%.
Objective damage / min
588 vs 427
81 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 78% of games, the other half 21%.
Vision score / min
0.84 vs 0.63
84 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 53% of games, the other half 46%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, objectives leads at 67 of 100, built on 13.9 turret plates a game and 614 objective damage a minute. Aggression trails at 37, with 7% first blood rate.
Among bot laners
Gold bot laners with above-median kill participation win 53% of games; below it, 47%.
Gold bot laners with above-median team damage share win 54% of games; below it, 45%.
Gold bot laners with above-median first blood rate win 57% of games; below it, 48%.