Playstyle
16 games
Playstyle radar
16 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
61
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Frontline
Damage soaked and mitigated for the team
60
of 100
Utility
Healing, shielding and lockdown for allies
42
of 100
Mechanics
Skillshots landed and dodged, casting tempo
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
18
of 100
What to work on
16 gamesSurvivabilityStart here
Deaths / min
0.70 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
26% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Not a priority
Strengths
Skillshots dodged / min
4.8 vs 3.5
71 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, aggression leads at 61 of 100, built on 72% kill participation and 0.62 kills a minute. Survivability trails at 18, with 0.70 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.