Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
33
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
16
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
15% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.7 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Epic monsters / game
1.0 vs 0.6
72 of 100 against Ambessa players, and it matters: the better half of Ambessa top laners wins 69% of games, the other half 34%.
Identity
Carry
The team's damage runs through them.
Among top laners, damage leads at 70 of 100, built on 25% team damage share and 896 damage a minute. Survivability trails at 21, with 15% time spent dead.
Among top laners
Ambessa top laners with fewer deaths a minute than the median win 68% of games; with more, 30%.
This season, in your wins 0.21, in your losses 0.33 · 28W 33L
Ambessa top laners with less time spent dead than the median win 65% of games; with more, 34%.
This season, in your wins 13%, in your losses 17% · 28W 33L
Ambessa top laners with above-median CS a minute win 59% of games; below it, 40%.
This season, in your wins 6.9, in your losses 6.5 · 28W 33L