Playstyle
13 games
Playstyle radar
13 gamesCompared with Arena players.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, mechanics leads at 56 of 100, built on 0.9 skillshots hit a minute and 3.6 skillshots dodged a minute. Utility trails at 19, with 6 ally heal + shield a minute.
Among Arena players
What to work on
13 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.5 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
Damage
Damage / min
1407 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Axis breakdown
Placement
Average finish and top-2 rate
44
of 100
Damage
Damage per minute and share of the duo's damage
41
of 100
Frontline
Damage soaked and mitigated for the duo
50
of 100
Utility
Ally heal + shield / min
6 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
Utility
Healing and shielding for the duo
19
of 100
Control
Crowd control uptime and immobilizations
33
of 100
Mechanics
Skillshots landed and dodged
56
of 100