Playstyle
12 games
Playstyle radar
12 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
33
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
What to work on
12 gamesFarmingStart here
CS / min
7.1 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Solo kills / game
0.6 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS at 10 min
61.9 vs 64.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Objective damage / min
675 vs 467
93 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 78% of games, the other half 20%.
Epic monsters / game
2.1 vs 1.4
85 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 75% of games, the other half 31%.
Damage / min
1029 vs 870
76 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 62% of games, the other half 36%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 59 of 100, built on 9% time spent dead and 0.21 deaths a minute. Farming trails at 40, with 6.9 CS a minute.
Among bot laners
Emerald bot laners with above-median CS a minute win 57% of games; below it, 41%.
Emerald bot laners with above-median solo kills a game win 55% of games; below it, 43%.
Emerald bot laners with above-median CS at 10 min win 55% of games; below it, 44%.